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Game Projects
LOST AND FOUND CO.
2021
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2D Artist


DORMIVEGLIA
2019-2020
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Pixel Animator
MINI IDLE AURA
2023
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Artist, Interface Designer


SPACE OPERA GX
2023
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Artist, Interface Designer
OPERA GX RACING 2023
2023
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Artist, Interface Designer


BROWSER BOOTCAMP
2025
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Artist
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Fan / Personal Project
MEGA MAN MAKER
2017
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Promotional Artist, Pixel Artist, Interface Designer


BOMBERMAN ADD-ON FOR RING RACERS
2024
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Pixel Art
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Character Pixel Art
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Pixel Animations
I create pixel art and animation in my spare time, and this is a place where I archive my work.Thank you for visiting.
2021
Developer: Bit Egg Inc.
Role: Intern 2D Artist & Object Designer
A cute isometric hidden object game. Join a cast of quirky characters on their epic journey across countless magical locations. Find lost items, solve puzzles, and help a tiny dragon regain her power!In late 2020, I was required to complete an internship program as a graduation requirement. The internship lasted a full year, and I was offered a contract for a short duration after the program ended. This was my first time working in a professional environment, and therefore has provided a very important learning experience for me.

2024
A Dr. Robotnik's Ring Racers add-on that allows you to play as Bomberman.This was a side project of mine that took around 2 weeks to finish.

Promotional banner for the add-on
2017
Developer: Mega Man Maker Team
What I did: Custom pixel art, builder UI, promotional artwork
A Mega Man fangame that allows players to create and share their own levels online.This was the first project that I have ever worked on, and it has given me many connections and friends I still have today. And for that reason I hold this project dear to me.

Key art and logo I made for the game's first release, when it was formerly called "Mega Maker" (2017)
2019-2020
Developer: Round Cartridge
What I did: Player animations
A 2D indie metroidvania with a focus on puzzles and narrative.I was tasked to handle the animations of the player character, Quinn. Over 20 animations ranging from running to swinging were created.Despite no longer working on this, I still continue to provide assistance whenever I can.

2025
Developer: Distant Illusions
What I did: Overall art, logo design
A "microgame" collection made exclusively for the Opera GX booth at Gamescom 2025.The fourth Opera GX game I worked on with Distant Illusions. Aside from one microgame, I was responsible for the overall visual design of the game.The game is currently unavailable to play.
2023
Developer: Distant Illusions
What I did: Overall art, interface design, logo design
A time-trial racing game. Made for a contest held in Mexico by Opera GX, where players competed for tickets to the F1 Mexico GP.The third Opera GX game I worked on with Distant Illusions. I was responsible for all the visuals of the game, except the player's car.The game is currently unavailable to play.
2023
Developer: Distant Illusions
What I did: Overall art, interface design, logo design
A short vertical and horizontal shoot 'em up created exclusively for the Opera GX booth at Gamescom 2023.The second Opera GX game I worked on with Distant Illusions. Once again I was responsible for all the visuals of the game.The game is currently unavailable to play.
2023
Developer: Distant Illusions
What I did: Overall art, interface design
A virtual pet game created for Opera GX's 4th anniversary featuring their mascot Aura and three minigames.This is the first of the Opera GX games I worked on with Distant Illusions. I was responsible for all the visuals of the game.